Divisions

In development

Game Studio

A CI/CD-driven studio building a flagship multiplayer ARPG on a sovereign stack — Unity 6 with a self-hosted authoritative server. Built in the open internally, shipped on our terms.

Who it's for

Players first; internally, a CI/CD-driven team that treats game infrastructure as a first-class engineering problem.

What it is

  • A flagship multiplayer ARPG built on Unity 6 with a self-hosted, authoritative game server.
  • Continuous integration and delivery applied to game builds, content, and server reducers.
  • A frozen set of game-data contracts so engine, server, and content teams build against a stable spec.

How it runs

The studio runs entirely on sovereign infrastructure — no third-party game-backend service in the critical path. Networking, world state, and progression are ours to own and tune.

Product site coming soon — get in touch