In development
Game Studio
A CI/CD-driven studio building a flagship multiplayer ARPG on a sovereign stack — Unity 6 with a self-hosted authoritative server. Built in the open internally, shipped on our terms.
Who it's for
Players first; internally, a CI/CD-driven team that treats game infrastructure as a first-class engineering problem.
What it is
- A flagship multiplayer ARPG built on Unity 6 with a self-hosted, authoritative game server.
- Continuous integration and delivery applied to game builds, content, and server reducers.
- A frozen set of game-data contracts so engine, server, and content teams build against a stable spec.
How it runs
The studio runs entirely on sovereign infrastructure — no third-party game-backend service in the critical path. Networking, world state, and progression are ours to own and tune.